//
//  Sprite.h
//  Line98
//
//  Created by Louis CHU on 16/04/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "SceneManager.h"

@interface Sprite : UIView<IUpdater, IRenderer>
@property (nonatomic, strong) NSMutableArray * spriteChildren;
- (void) update: (float) elapsedTime step:(int) step;
- (void) render;
@end
